Portfolio
Can-do's in short: Modeling (low/mid-poly), UV-unwrapping, sculpting (retopology), rigging, animation, texturing (by mouse in blender).
In my workflow I use Blender and Krita.
I've worked for projects such as:

Protein bar, textured by hand from given reference on the left

2-Barrel shotgun, parts separated for animation purpose

Pack of cigars
I have more works in my archive.
If you are interested in working with me I'm always available on discord: animeb